Done
NobleStaffCore
May 9, 2026
Change the plugin name to NobleStaffCore - BlueFusion
Changelog
Completed plugin tasks are listed under their plugin with checklist lines, status, labels, assignments, and attachments.
Plugin
NobleCore - BlueFusion
Plugin
NobleIslands - Skyblock islands Plugin - BlueFusion
Plugin
NobleStaffCore - Soopraiise
Done
May 9, 2026
Change the plugin name to NobleStaffCore - BlueFusion
Plugin
NobleSeasonals - Soopraiise
Plugin
NobleBattlePass - Soopraiise
Plugin
NobleBuildingWand - Soopraiise
Plugin
NobleChatGames - Soopraiise
Plugin
NobleEnchants - Soopraiise
Done
May 11, 2026
📖 NobleEnchants Update: UI Refinement & Cleanup We’ve just pushed a small but impactful update to NobleEnchants focusing on a cleaner, more streamlined user interface for our enchantment books. ✨ What’s New? Sleeker Book Titles We’ve removed the redundant "Book" suffix from identified enchantment titles. Before: Featherweight I Book After: Featherweight I Minimalist Lore The "Rarity:" label has been removed from the lore of both identified and unidentified books to provide a more modern and less cluttered look. The rarity color and name now speak for themselves! Consistency Pass These UI improvements have been applied across all rarity tiers to ensure a uniform experience throughout the plugin. 🛠️ Technical Improvements Updated internal item construction logic for better performance. Standardized metadata handling for future UI expansions.
Plugin
NobleFarmingWorld - Soopraiise
Done
May 13, 2026
🎣 NobleFishing: The "Dynamic Pockets" Update! We’ve just launched a major enhancement to our fishing system! This update introduces a more social and rewarding experience with rebranding, new mechanics, and a scaling system that rewards players for fishing together. 🌊 From Hotspots to "Pockets" All fishing "Hotspots" have been officially rebranded to Pockets. These high-yield zones are now more thematic and easier to identify while exploring the world! 📈 NEW: Dynamic Pocket Capacity The more people you fish with, the longer the Pocket lasts! We’ve introduced a scaling system that increases the total available fish in a Pocket based on the community presence: Base Capacity: 15 fish. Player Bonus: +5 fish for every player in the fishing zone at the moment of spawn. Result: Large groups can now sustain a single Pocket for much longer, turning every spawn into a community event! 🔑 NEW: The Key Finder Pocket Looking for Vote Keys? Keep an eye out for the new Key Finder Pockets! Effect: Catching fish inside this gold-sparkled pocket grants a 2x chance to find a Vote Key! Visuals: Identified by a distinct Gold particle ring and floating text. 🔄 Enhanced Reward & Double Hook Logic Every fish now counts! We’ve refactored the reward system to be more granular and rewarding for high-level players: Individual Rolls: Rewards like Vote Keys and Souls are now rolled for every individual fish. Double Hook Mastery: If you have the "Double Hook" upgrade, you now have a chance to land two rewards (like two Vote Keys!) in a single cast. Total Tracking: Your Lifetime Catches and collection records now track every fish landed, ensuring your progress is always accurate. 🛠️ Administrative Updates Staff can manage these new features with updated commands: /fishing spawnpocket <player> — Manually trigger a global pocket spawn. /fishing purgepockets — Clean up any orphan holograms or particle effects.
Done
May 12, 2026
🎣 NobleFishing Update: The Hotspot Revolution We are excited to announce a major overhaul to the NobleFishing system! This update focuses on community interaction and a more rewarding progression system. Check out the highlights below: 🌍 Server-Wide Hotspots Fishing is no longer a solo journey! Hotspots are now Global. Shared Experience: When a hotspot appears, it is visible to every player on the server. Community Fishing: Gather your friends at the same location to take advantage of rare fish spawns and massive XP bonuses together! Dynamic Spawning: Hotspots now spawn dynamically across the server, making the world feel more alive than ever. 🏆 New Upgrade: Trophy Hunter Become a legend of the sea with our newest upgrade! Oversized Catches: Every level in Trophy Hunter gives you a higher chance to catch a "Trophy" fish. Massive Stats: Trophy fish are 1.5x larger and heavier than standard catches, helping you dominate the leaderboards and prove your skill. ⚙️ Balance & Quality of Life We’ve streamlined the experience to make it smoother and more intuitive: Clearer Upgrades: The Upgrades Menu now shows clear percentages (e.g., "10% Chance") instead of confusing decimal points, so you know exactly what you're buying. Tension Stabilization: The Tension Stabilizer upgrade has been refined to give you better control during those intense legendary boss fights. Improved Commands: Admins can now use /noblefishing spawnhotspot to quickly trigger a global event at their location. The "Perfect Zone" Retirement: To make room for the new global hotspot system, the "Perfect Zone" upgrade has been retired. All hotspots now feature a standardized, generous interaction radius for all players.
🏆 New Feature: Trophy Hunter & Oversized Catches! We’ve just added a brand new layer of prestige to NobleFishing! Whether you're a casual angler or a competitive pro, there’s now a new goal to strive for: Trophy Fish. ✨ The Trophy Hunter Upgrade Unlock the new Trophy Hunter skill in the upgrades menu! Go Big: Each level increases your chance to "oversize" your catch. Beast Mode: Trophy fish are 1.5x larger and heavier than standard fish, perfect for breaking server records! ⭐ Visual Recognition You’ll know a prize catch when you see one! Trophy Tag: Every oversized fish now features a gold-stamped ★ TROPHY CATCH ★ tag at the top of its lore. Cooler & Collection: These tags are visible inside your Cooler and on any physical fish you withdraw, making your achievements easy to show off. Celebration: Catching a Trophy fish now triggers special visual effects and sounds to celebrate your success. 📊 Clearer Stats We’ve also updated the Tension Stabilizer and Trophy Hunter upgrade menus. You will now see clear percentage bonuses (e.g., +15% Chance) instead of raw numbers, making it easier to plan your next skill point! Are you the next Master Angler? Upgrade your Trophy Hunter skill today and start filling your cooler with gold!
Done
May 11, 2026
🌾 NobleFarming : The Visual Sync Update We are excited to announce a major update to the NobleFarming systems! This update focuses on seamless player experience, polished visuals, and chat cleanliness. ✨ Major Highlights 💎 Visual Instancing Overhaul (Farming) Global Tier Refresh: Switching farming tiers now updates every crop in the region instantly, regardless of distance. The old 50-block limit has been removed! Distant Crop Sync: We've implemented an aggressive chunk-scanning system. Distant crops and newly loaded chunks will now correctly display your selected tier the moment they come into view. Smart Support Blocks: The system now automatically instances the ground beneath your crops. If you select Nether Wart, the soil will visually transition to match your farm's aesthetic (including custom brown-path support visuals). Proactive Refresh: New movement-based logic ensures that as you travel through your world, all farming regions stay perfectly synced without any "flickering" to natural materials. 💬 Chat & Experience Polishing Spam Prevention: We've added a 5-second cooldown to "Inventory Full" notifications for both Farming and Mining. No more chat flooding during high-speed harvests or chain mining! Standardized Branding: All plugin messages now correctly support the {prefix} placeholder, ensuring a consistent and professional look across all notifications. 🛠️ Technical Improvements Visual Stacking Fix: Resolved a bug where crops could appear "stacked" vertically during tier transitions. Optimized Packet Handling: Refined the ProtocolLib integration to ensure minimal server impact while maintaining perfect visual synchronization. Stability: Fixed several underlying compilation and data-handling issues to ensure the most stable build to date.
Plugin
NobleLeaderboards - Soopraiise
Done
May 12, 2026
🏆 NobleLeaderboards Update: Player Exclusion System We are excited to announce a new update for NobleLeaderboards, introducing a highly requested feature: the Player Exclusion System. This update gives administrators more control over who appears on the leaderboards, ensuring a fair and curated competitive environment. 🚫 Player Exclusion System You can now prevent specific players (such as staff members, bots, or testers) from appearing on any leaderboard. Automatic Filtering: Once excluded, players are automatically removed from all category rankings and the global leaderboard. Fair Rankings: Ranks are recalculated instantly—if the #1 player is excluded, the #2 player correctly takes the top spot. Tracking Prevention: The plugin will stop tracking statistics for excluded players to save database space and performance. 🛠️ New Administrative Commands Managing exclusions is easy with new dedicated commands: /lb exclude <player> – Add a player to the exclusion list. /lb unexclude <player> – Remove a player from the exclusion list. /lb exclude list – View all currently excluded players. 📁 Configuration A new file, excluded_players.yml, has been added to the plugin folder for manual management of the exclusion list via UUIDs or usernames. ⚙️ Performance Improvements Database-Level Filtering: Exclusions are handled directly in the database queries (SQL/MySQL) for maximum efficiency. Optimized Building: This version was compiled using the latest mvnd toolset for enhanced stability.
Done
May 11, 2026
🚀 Update: Active Playtime, Anti-AFK Logic & Integration Fixes! We are excited to announce a major update to NobleLeaderboards, focusing on fairness, accurate activity tracking, and improved plugin integrations. 🕒 Native Active Playtime Tracking Tired of players sitting at the top of the leaderboards just by being logged in? We’ve implemented a custom tracking system that only counts time spent actually playing. How it works: The plugin now monitors player activity in real-time. If you stop moving, chatting, or interacting, your playtime counter pauses. Weekly Accuracy: This system integrates perfectly with our weekly resets, showing exactly who was the most active player of the week. 🌊 Smart Anti-AFK (AFK Pool Protection) We’ve added intelligent detection to prevent "cheesing" the system. Environmental Filtering: The plugin can now distinguish between a player moving themselves and being pushed by water or bubble columns. AFK Pools: Movement caused by water while a player is idle will no longer count as activity, ensuring that AFK pools cannot be used to inflate leaderboard rankings. 🔌 Improved Plugin Integrations We've refined our placeholders to better support our latest plugin ecosystem: Dungeon Kills: Now officially integrated with NobleDungeons. We've updated the placeholder logic to track total_kills more accurately. Core Damage: Transitioned from NobleCore to NoblePvP integration. Players can now correctly track their core hits via the updated %noblepvp_player_core_hits% placeholder. ⚙️ Customizable Thresholds Server owners now have full control over the AFK logic. A new afk-threshold-seconds setting has been added to the config.yml. Easily adjust how long a player must be idle before the plugin stops counting their playtime (default is 5 minutes).
Plugin
NobleTags - Soopraiise
Plugin
NobleDungeons - BlueFusion